Sqkii creates Singapore’s first educational online game combating COVID-19

With COVID-19 already leaving an indelible mark this year on many countries around the globe, and with rising cases across Singapore requiring more precautions, local gamification startup Sqkii has responded to the crisis with a new online game#FightTheVirus.


The game, which can be accessed on https://fightthevirus.sqkii.land/, aims to educate players on ways everyone can contribute to help limit the spread of this virus. #FightTheVirus is the first game of its kind in Singapore and is one of the first online games in the world created in direct response to the COVID-19outbreak.

Stay United and Work Together to Fight the Virus!

Inspired by 2D platform games like Super Mario Bros. or Chrome’s T-Rex game, #FightTheVirus is a simple game that takes players through a linear world of obstacles and power-ups, related to COVID-19 or other societal concerns.

Every three to five days, an attractive non-cash prize will be awarded to the adventurer who has obtained the highest score within that qualifying period, by avoiding the virus and other dangerous objects in the game.During the game, a mouse will sprint forward, towards the right of the screen, moving past objects like surgical masks and viruses.

The player can tap on the screen to make the mouse jump, either to collect an object overhead or to avoid dangerous obstacles. There is a range of objects that may either help or hinder the player’s survival, and it is up to them to discover the full list of obstacles and power-ups. The longer the player survives, the higher their score will be.

Should the player lose, for example, in the case of encountering fake news, they will be shown a reason why their actions would have been detrimental in real life. To restart the game, the player has to tap on the yellow box and reveal an educational message on what they can do to prevent the spread of the coronavirus, or any other societal concern, in line with official government sources.

Each qualifying period and its corresponding prize will be announced beforehand, within the game itself, and on Sqkii’s Facebook and Instagram pages. The attractive prizes include an Apple watch, a Dyson hair dryer and even a Nintendo Switch.

Bringing Some Lighthearted Encouragement in the Midst of a Crisis

“Ever since the beginning of the COVID-19 outbreak, there has been so much negativity, especially on social media – from daily reports on new confirmed cases to panic buying and mistrust,” said Kenny Choy, Co-Founder of Sqkii.”

As often mentioned, we must fight this virus both on the medical front and the psychological front. We hope that through this light-hearted casual game, filled with humour and educational messages, we can play our part to galvanise the broader community to help contain the spread of this virus together.”

#FightTheVirus started on 17 February 2020 and will end when either COVID-19 has been successfully contained, or all prizes have been fully redeemed


MARKETING Magazine is not responsible for the content of external sites.



Subscribe to our Telegram channel for the latest updates in the marketing and advertising scene